Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 95 days ago
5 / 4 / 13
K / D / A
50%
Kill participation
781.3
Damage / min
9,492g
388 gold / min
86
30 placed · 8 cleared
25
1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmoon sword#br1
Tahm Kench · Top
0 / 9 / 7
31.8% KP
10,557
13.2% share
6,458g
109 CS · 4.5/m
guma#BAILA
Graves · Jungle
2 / 8 / 6
36.4% KP
11,466
14.4% share
10,323g
205 CS · 8.4/m
LEGACY OPERFEITO#CHAD
Vladimir · Mid
7 / 5 / 2
40.9% KP
22,126
27.7% share
11,926g
243 CS · 9.9/m
Humi#iwnl
Cassiopeia · ADC
10 / 6 / 6
72.7% KP
24,959
31.3% share
12,844g
177 CS · 7.2/m
Yuumitazmania#BR2
Morgana · Support
3 / 8 / 11
63.6% KP
10,681
13.4% share
7,966g
51 CS · 2.1/m
Red side
Victoryxsm#zzz
Fiora · Top
19 / 3 / 5
66.7% KP
41,202
37.9% share
19,617g
250 CS · 10.2/m
Let it burn#9458
Wukong · Jungle
5 / 2 / 5
27.8% KP
7,304
6.7% share
11,792g
214 CS · 8.7/m
VladSuo#Yasuo
Yasuo · Mid
1 / 7 / 4
13.9% KP
14,396
13.2% share
8,957g
185 CS · 7.6/m
Lua88#3777
Syndra · ADC
6 / 6 / 6
33.3% KP
26,774
24.6% share
11,870g
213 CS · 8.7/m
guigs#00000
Camille · Support
5 / 4 / 13
50% KP
19,115
17.6% share
9,492g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
