Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 95 days ago
3 / 3 / 12
K / D / A
50%
Kill participation
479.7
Damage / min
8,072g
332.9 gold / min
92
37 placed · 8 cleared
16
0.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTrespontinhoss#br1
Yasuo · Top
8 / 4 / 7
50% KP
23,957
25.8% share
12,411g
204 CS · 8.4/m
Glacial Lata#350ML
Sylas · Jungle
9 / 2 / 10
63.3% KP
17,260
18.6% share
12,885g
194 CS · 8/m
macbook user#apple
Viktor · Mid
4 / 6 / 9
43.3% KP
20,543
22.1% share
10,893g
195 CS · 8/m
marcel#6XX
Fiora · ADC
6 / 9 / 7
43.3% KP
19,375
20.9% share
12,210g
160 CS · 6.6/m
guigs#00000
Camille · Support
3 / 3 / 12
50% KP
11,632
12.5% share
8,072g
16 CS · 0.7/m
Red side
DefeatPança Larga#Denso
Darius · Top
4 / 8 / 4
33.3% KP
13,969
17.7% share
8,841g
161 CS · 6.6/m
Cawas#2712
Diana · Jungle
5 / 4 / 7
50% KP
15,305
19.4% share
9,705g
157 CS · 6.5/m
Nimbus 2000#Bren
K'Sante · Mid
4 / 7 / 3
29.2% KP
15,660
19.9% share
8,621g
172 CS · 7.1/m
Kojima#ゲツヨウビ
Taliyah · ADC
9 / 5 / 5
58.3% KP
27,314
34.7% share
13,950g
230 CS · 9.5/m
NKZ Reach#SONA
Leona · Support
2 / 6 / 14
66.7% KP
6,576
8.3% share
7,317g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
