Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 94 days ago
8 / 5 / 18
K / D / A
72.2%
Kill participation
764.8
Damage / min
12,743g
428.6 gold / min
95
54 placed · 6 cleared
37
1.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaneca1#001
Cassiopeia · Top
3 / 8 / 2
23.8% KP
12,083
13.4% share
10,404g
209 CS · 7/m
Monster#NWA
Nasus · Jungle
8 / 7 / 5
61.9% KP
18,381
20.4% share
12,605g
199 CS · 6.7/m
Trader#1234
Orianna · Mid
1 / 7 / 7
38.1% KP
15,308
17% share
9,980g
233 CS · 7.8/m
Pewtz#Pewtz
Ezreal · ADC
6 / 6 / 8
66.7% KP
29,765
33% share
13,773g
246 CS · 8.3/m
lolololololololo#valeu
Camille · Support
3 / 8 / 10
61.9% KP
14,729
16.3% share
8,856g
49 CS · 1.6/m
Red side
VictoryVKS NEXT TOPKING#crown
Ambessa · Top
12 / 1 / 12
66.7% KP
41,680
30.5% share
16,006g
258 CS · 8.7/m
NAIP Libich#PIAN
Viego · Jungle
4 / 5 / 7
30.6% KP
12,580
9.2% share
11,806g
192 CS · 6.5/m
Lucas Barbarini#Lucas
Hwei · Mid
4 / 1 / 14
50% KP
25,515
18.7% share
13,306g
262 CS · 8.8/m
S7 Astra#slade
Karthus · ADC
8 / 9 / 11
52.8% KP
34,022
24.9% share
14,367g
232 CS · 7.8/m
guigs#00000
Pantheon · Support
8 / 5 / 18
72.2% KP
22,741
16.7% share
12,743g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
