Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 94 days ago
10 / 6 / 11
K / D / A
72.4%
Kill participation
655.6
Damage / min
12,387g
396.8 gold / min
139
51 placed · 21 cleared
36
1.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShisui#3510
Yone · Top
9 / 6 / 11
47.6% KP
29,584
22.5% share
15,712g
288 CS · 9.2/m
havertz#z k
Kayn · Jungle
7 / 5 / 14
50% KP
28,852
21.9% share
17,096g
312 CS · 10/m
dead inside#satan
Locke · Mid
19 / 8 / 3
52.4% KP
35,966
27.3% share
16,776g
183 CS · 5.9/m
petal#ahri
Syndra · ADC
6 / 1 / 5
26.2% KP
22,752
17.3% share
15,620g
267 CS · 8.6/m
zay#feefa
Shen · Support
1 / 9 / 24
59.5% KP
14,603
11.1% share
10,569g
35 CS · 1.1/m
Red side
DefeatiHallowind#br1
Akshan · Top
3 / 11 / 7
34.5% KP
16,729
16.3% share
10,986g
198 CS · 6.3/m
Lotus ツ#LOL
Ambessa · Jungle
7 / 9 / 10
58.6% KP
19,625
19.1% share
13,729g
230 CS · 7.4/m
Hideous#1883夜
Yasuo · Mid
6 / 11 / 10
55.2% KP
23,510
22.9% share
13,083g
245 CS · 7.8/m
Olkaida#RJ021
Karthus · ADC
3 / 5 / 4
24.1% KP
22,402
21.8% share
12,512g
253 CS · 8.1/m
guigs#00000
Camille · Support
10 / 6 / 11
72.4% KP
20,465
19.9% share
12,387g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
