Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 93 days ago
3 / 9 / 25
K / D / A
71.8%
Kill participation
444.2
Damage / min
9,293g
344.4 gold / min
111
34 placed · 16 cleared
39
1.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBlackzera#CBLOL
Malphite · Top
2 / 10 / 7
23.1% KP
16,500
14.2% share
9,203g
171 CS · 6.3/m
guma#BAILA
Hecarim · Jungle
13 / 8 / 6
48.7% KP
24,901
21.4% share
13,062g
192 CS · 7.1/m
Dyalorsha#br1
Katarina · Mid
19 / 9 / 8
69.2% KP
37,004
31.8% share
14,463g
181 CS · 6.7/m
ZEN Doni#LAS1
Taliyah · ADC
2 / 9 / 16
46.2% KP
25,867
22.2% share
11,041g
184 CS · 6.8/m
guigs#00000
Rell · Support
3 / 9 / 25
71.8% KP
11,986
10.3% share
9,293g
39 CS · 1.4/m
Red side
Victorywpff#2 4
Zed · Top
16 / 4 / 8
55.8% KP
33,890
27.9% share
16,771g
201 CS · 7.4/m
bellingham22#00001
Pantheon · Jungle
6 / 6 / 18
55.8% KP
28,803
23.7% share
12,154g
182 CS · 6.7/m
TictaczileanFAKE#157
Sylas · Mid
7 / 10 / 16
53.5% KP
20,210
16.6% share
10,976g
131 CS · 4.9/m
uzent#fifi
Syndra · ADC
9 / 10 / 14
53.5% KP
26,412
21.7% share
15,348g
200 CS · 7.4/m
Danyel#br1
Nautilus · Support
5 / 9 / 25
69.8% KP
12,283
10.1% share
10,015g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
