Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 91 days ago
3 / 6 / 11
K / D / A
42.4%
Kill participation
406.8
Damage / min
8,721g
313.1 gold / min
119
49 placed · 14 cleared
29
1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytheatron#zzz
Zaahen · Top
8 / 6 / 10
54.5% KP
30,992
30.7% share
12,425g
185 CS · 6.6/m
sirifacendobara#br1
Rek'Sai · Jungle
5 / 4 / 12
51.5% KP
13,804
13.7% share
12,721g
188 CS · 6.8/m
BUFF SINGED JG#PanN
Singed · Mid
9 / 2 / 9
54.5% KP
22,953
22.7% share
14,339g
252 CS · 9/m
kant#00001
Zeri · ADC
8 / 2 / 3
33.3% KP
21,890
21.7% share
14,992g
278 CS · 10/m
guigs#00000
Pantheon · Support
3 / 6 / 11
42.4% KP
11,328
11.2% share
8,721g
29 CS · 1/m
Red side
Defeathero kenzan#111
Olaf · Top
4 / 9 / 2
30% KP
25,995
22.3% share
10,787g
187 CS · 6.7/m
wolfinho#R2D2
Nasus · Jungle
3 / 4 / 7
50% KP
23,999
20.6% share
10,179g
191 CS · 6.9/m
Kairos748#동기 부여
Syndra · Mid
6 / 7 / 4
50% KP
24,272
20.8% share
11,649g
258 CS · 9.3/m
NKZ Reach#SONA
Tristana · ADC
6 / 5 / 9
75% KP
30,302
26% share
13,677g
233 CS · 8.4/m
Loop#BR1
Nautilus · Support
1 / 8 / 16
85% KP
12,139
10.4% share
7,781g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
