Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 91 days ago
3 / 6 / 18
K / D / A
51.2%
Kill participation
352.4
Damage / min
9,807g
348.6 gold / min
102
46 placed · 10 cleared
26
0.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatK0H4RI#kohas
Yasuo · Top
1 / 12 / 2
11.5% KP
11,370
15.4% share
9,580g
214 CS · 7.6/m
Methal#KING
Lee Sin · Jungle
4 / 8 / 10
53.8% KP
11,714
15.9% share
12,014g
168 CS · 6/m
ζζζζζζζζζζζζζζζζ#ΚAŞŞ
Kassadin · Mid
12 / 7 / 5
65.4% KP
26,124
35.4% share
12,070g
163 CS · 5.8/m
BRYTZ#R07
Seraphine · ADC
6 / 7 / 9
57.7% KP
13,626
18.5% share
11,368g
178 CS · 6.3/m
Hondinhawn#br1
Sona · Support
3 / 7 / 18
80.8% KP
10,919
14.8% share
9,368g
35 CS · 1.2/m
Red side
VictoryGetulio#tft
Darius · Top
15 / 3 / 4
46.3% KP
25,367
23.7% share
14,962g
236 CS · 8.4/m
void#isagi
Qiyana · Jungle
7 / 6 / 10
41.5% KP
26,207
24.5% share
13,630g
228 CS · 8.1/m
change#2027
Corki · Mid
6 / 3 / 7
31.7% KP
16,851
15.8% share
12,697g
206 CS · 7.3/m
S7 Astra#slade
Karthus · ADC
10 / 8 / 11
51.2% KP
28,523
26.7% share
13,755g
211 CS · 7.5/m
guigs#00000
Twisted Fate · Support
3 / 6 / 18
51.2% KP
9,913
9.3% share
9,807g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
