Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 91 days ago
2 / 6 / 20
K / D / A
55%
Kill participation
437.3
Damage / min
8,672g
342.3 gold / min
111
42 placed · 19 cleared
40
1.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMetalXR#Metal
Zed · Top
1 / 7 / 1
9.1% KP
15,756
17% share
10,262g
206 CS · 8.1/m
Glacial Lata#350ML
Jayce · Jungle
10 / 5 / 2
54.5% KP
26,161
28.2% share
13,056g
169 CS · 6.7/m
davi bezerra#nin
Galio · Mid
3 / 7 / 8
50% KP
24,646
26.5% share
9,553g
198 CS · 7.8/m
Yahallo#2610
Viktor · ADC
6 / 10 / 5
50% KP
18,367
19.8% share
9,316g
139 CS · 5.5/m
KING 愛#SUP
Rakan · Support
2 / 11 / 14
72.7% KP
7,912
8.5% share
7,681g
19 CS · 0.8/m
Red side
VictoryTwTv dudahri#doda
Aurora · Top
5 / 2 / 5
25% KP
14,603
14.1% share
9,157g
167 CS · 6.6/m
VictorDLS#BR2
Rammus · Jungle
2 / 2 / 17
47.5% KP
10,308
9.9% share
10,693g
199 CS · 7.9/m
FICA DE QATAO#1004
Locke · Mid
21 / 4 / 6
67.5% KP
35,490
34.2% share
16,170g
191 CS · 7.5/m
Kojima#ゲツヨウビ
Varus · ADC
10 / 8 / 14
60% KP
32,348
31.2% share
13,119g
168 CS · 6.6/m
guigs#00000
Twisted Fate · Support
2 / 6 / 20
55% KP
11,077
10.7% share
8,672g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
