Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Defeat
Ranked Solo/Duo · 89 days ago
1 / 4 / 23
K / D / A
68.6%
Kill participation
250
Damage / min
8,903g
318.9 gold / min
91
35 placed · 8 cleared
25
0.9 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytank melter#2410
Jayce · Top
9 / 4 / 12
56.8% KP
31,594
28% share
14,232g
205 CS · 7.3/m
Blackzera#CBLOL
Hecarim · Jungle
14 / 4 / 8
59.5% KP
30,615
27.1% share
16,159g
244 CS · 8.7/m
Wonder of Vasco#00001
Qiyana · Mid
9 / 10 / 3
32.4% KP
27,242
24.1% share
12,695g
221 CS · 7.9/m
Horse Negs#Sabão
Taliyah · ADC
5 / 12 / 14
51.4% KP
15,627
13.8% share
10,855g
129 CS · 4.6/m
KatarinaMorena#br1
Rell · Support
0 / 5 / 22
59.5% KP
7,900
7% share
8,064g
17 CS · 0.6/m
Red side
Defeatveio vito#nina
Jax · Top
2 / 10 / 5
20% KP
17,410
15.2% share
9,783g
177 CS · 6.3/m
messi#55325
Rengar · Jungle
6 / 8 / 6
34.3% KP
16,022
14% share
12,781g
208 CS · 7.5/m
Infinity1#BR2
Ekko · Mid
9 / 6 / 7
45.7% KP
25,057
21.9% share
11,877g
174 CS · 6.2/m
Manel#BR2
Lucian · ADC
17 / 9 / 5
62.9% KP
49,054
42.8% share
17,687g
235 CS · 8.4/m
guigs#00000
Milio · Support
1 / 4 / 23
68.6% KP
6,980
6.1% share
8,903g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
