Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 89 days ago
5 / 5 / 19
K / D / A
75%
Kill participation
481.1
Damage / min
9,526g
340.2 gold / min
92
42 placed · 8 cleared
23
0.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBUFF SINGED JG#PanN
Singed · Top
5 / 7 / 10
34.1% KP
18,757
13.8% share
12,411g
241 CS · 8.6/m
ONE TRUE KING#shin
Kayn · Jungle
16 / 6 / 15
70.5% KP
34,884
25.6% share
17,241g
186 CS · 6.6/m
hope#ur ok
Katarina · Mid
7 / 9 / 17
54.5% KP
23,882
17.5% share
12,009g
159 CS · 5.7/m
Wookiye#lux
Lux · ADC
12 / 5 / 16
63.6% KP
43,361
31.8% share
16,673g
240 CS · 8.6/m
Tico#1911
Leona · Support
4 / 5 / 31
79.5% KP
15,326
11.3% share
11,064g
32 CS · 1.1/m
Red side
Defeatichibio keka#kr2
Olaf · Top
8 / 9 / 1
28.1% KP
33,415
29.1% share
11,310g
181 CS · 6.5/m
guma#BAILA
Hecarim · Jungle
5 / 11 / 12
53.1% KP
22,867
19.9% share
12,076g
221 CS · 7.9/m
ζζζζζζζζζζζζζζζζ#ΚAŞŞ
Kassadin · Mid
9 / 8 / 8
53.1% KP
24,245
21.1% share
10,824g
183 CS · 6.5/m
Brunox1001#br1
Hwei · ADC
5 / 11 / 11
50% KP
20,659
18% share
11,673g
187 CS · 6.7/m
guigs#00000
Nautilus · Support
5 / 5 / 19
75% KP
13,471
11.7% share
9,526g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
