Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 87 days ago
4 / 5 / 12
K / D / A
51.6%
Kill participation
364.4
Damage / min
10,921g
340 gold / min
146
66 placed · 13 cleared
29
0.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnicklink#12345
Jax · Top
5 / 8 / 4
37.5% KP
20,232
20% share
13,812g
263 CS · 8.2/m
Chosen#CHS
Lee Sin · Jungle
7 / 2 / 6
54.2% KP
20,012
19.7% share
13,540g
199 CS · 6.2/m
Vinite#julia
Nunu & Willump · Mid
5 / 7 / 9
58.3% KP
28,213
27.8% share
13,744g
235 CS · 7.3/m
medo#c c
Seraphine · ADC
3 / 9 / 3
25% KP
17,041
16.8% share
12,443g
229 CS · 7.1/m
KatarinaMorena#br1
Bard · Support
4 / 5 / 11
62.5% KP
15,849
15.6% share
10,285g
23 CS · 0.7/m
Red side
VictoryVKS NEXT TOPKING#crown
Gnar · Top
5 / 4 / 11
51.6% KP
30,179
22.3% share
13,531g
228 CS · 7.1/m
ONE TRUE KING#shin
Rengar · Jungle
9 / 5 / 7
51.6% KP
26,977
19.9% share
15,457g
272 CS · 8.5/m
haxixe abuser#anna
Brand · Mid
7 / 7 / 4
35.5% KP
37,254
27.5% share
14,837g
266 CS · 8.3/m
GEENA#66666
Syndra · ADC
6 / 3 / 9
48.4% KP
29,190
21.6% share
16,735g
269 CS · 8.4/m
guigs#00000
Poppy · Support
4 / 5 / 12
51.6% KP
11,703
8.6% share
10,921g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
