Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 86 days ago
3 / 10 / 20
K / D / A
60.5%
Kill participation
510.4
Damage / min
9,261g
329.6 gold / min
110
50 placed · 10 cleared
24
0.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeu amo gato#jmz
Kog'Maw · Top
2 / 8 / 15
40.5% KP
20,181
17.3% share
10,333g
172 CS · 6.1/m
Chosen#CHS
Naafiri · Jungle
2 / 9 / 15
40.5% KP
11,238
9.7% share
10,687g
188 CS · 6.7/m
Enga#PUNGA
Locke · Mid
27 / 4 / 5
76.2% KP
47,713
41% share
19,551g
217 CS · 7.7/m
SF6 PLAYER#ferps
Taliyah · ADC
10 / 6 / 10
47.6% KP
29,305
25.2% share
14,426g
224 CS · 8/m
for#livia
Thresh · Support
1 / 11 / 22
54.8% KP
7,999
6.9% share
8,534g
24 CS · 0.9/m
Red side
DefeatVKS NEXT TOPKING#crown
Jayce · Top
2 / 7 / 9
28.9% KP
22,608
20.8% share
11,576g
211 CS · 7.5/m
12312#311
Nidalee · Jungle
22 / 8 / 5
71.1% KP
34,784
32% share
15,592g
155 CS · 5.5/m
uru#spfc
Viego · Mid
5 / 10 / 10
39.5% KP
16,131
14.8% share
11,625g
176 CS · 6.3/m
Bad enough#skye
Seraphine · ADC
6 / 7 / 13
50% KP
20,970
19.3% share
13,270g
225 CS · 8/m
guigs#00000
Poppy · Support
3 / 10 / 20
60.5% KP
14,342
13.2% share
9,261g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
