Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 86 days ago
2 / 2 / 18
K / D / A
48.8%
Kill participation
429.6
Damage / min
10,837g
357.5 gold / min
118
48 placed · 11 cleared
38
1.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKramer#Lucas
Pantheon · Top
7 / 10 / 6
50% KP
32,475
23.3% share
11,403g
186 CS · 6.1/m
devils den#hugo
Karthus · Jungle
12 / 10 / 9
80.8% KP
50,090
35.9% share
15,908g
246 CS · 8.1/m
Nârutin#Tsona
Naafiri · Mid
4 / 9 / 8
46.2% KP
11,153
8% share
11,167g
215 CS · 7.1/m
ariziinho#Hwei
Hwei · ADC
2 / 5 / 14
61.5% KP
36,129
25.9% share
12,789g
254 CS · 8.4/m
medo#c c
Sona · Support
1 / 7 / 18
73.1% KP
9,760
7% share
8,748g
25 CS · 0.8/m
Red side
Victoryakwww#zxcvb
Sion · Top
7 / 7 / 11
43.9% KP
24,634
20% share
13,295g
195 CS · 6.4/m
guga fighter#001
Xin Zhao · Jungle
13 / 3 / 11
58.5% KP
25,891
21% share
18,037g
265 CS · 8.7/m
favorite girl#vvv
Riven · Mid
10 / 5 / 3
31.7% KP
31,035
25.2% share
17,506g
261 CS · 8.6/m
Kojima#ゲツヨウビ
Viktor · ADC
9 / 9 / 6
36.6% KP
28,742
23.3% share
14,187g
225 CS · 7.4/m
guigs#00000
Poppy · Support
2 / 2 / 18
48.8% KP
13,023
10.6% share
10,837g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
