Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 83 days ago
7 / 7 / 5
K / D / A
63.2%
Kill participation
505.6
Damage / min
9,303g
368.4 gold / min
68
33 placed · 4 cleared
28
1.1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeu amo gato#jmz
Rumble · Top
8 / 2 / 13
48.8% KP
29,426
24.9% share
12,247g
193 CS · 7.6/m
guga fighter#001
Nidalee · Jungle
12 / 4 / 13
58.1% KP
21,094
17.8% share
13,736g
191 CS · 7.6/m
ShaQuinn#shaqs
Quinn · Mid
14 / 4 / 13
62.8% KP
40,127
33.9% share
14,729g
178 CS · 7/m
Stinge#ΘΑΥΜΑ
Draven · ADC
7 / 5 / 3
23.3% KP
15,237
12.9% share
14,568g
224 CS · 8.9/m
Son Davas#LESIN
Nautilus · Support
2 / 4 / 24
60.5% KP
12,315
10.4% share
8,867g
33 CS · 1.3/m
Red side
DefeatOdysseus#Tróia
Ornn · Top
2 / 6 / 3
26.3% KP
10,341
14.9% share
8,437g
180 CS · 7.1/m
ONE TRUE KING#shin
Kayn · Jungle
5 / 9 / 6
57.9% KP
12,463
17.9% share
11,430g
175 CS · 6.9/m
rosayuzzy#pinky
Miss Fortune · Mid
1 / 10 / 7
42.1% KP
15,177
21.8% share
9,106g
205 CS · 8.1/m
titanzeraaa#r10
Syndra · ADC
4 / 11 / 6
52.6% KP
18,845
27.1% share
11,313g
198 CS · 7.8/m
guigs#00000
Pantheon · Support
7 / 7 / 5
63.2% KP
12,766
18.3% share
9,303g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
