Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 83 days ago
11 / 8 / 14
K / D / A
53.2%
Kill participation
1,197
Damage / min
11,722g
449.7 gold / min
19
4 placed · 4 cleared
143
5.5 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#Tróia
Renekton · Top
10 / 7 / 13
48.9% KP
41,354
25.7% share
14,708g
237 CS · 9.1/m
LEV Booki#DBECT
Trundle · Jungle
11 / 2 / 15
55.3% KP
33,693
21% share
13,629g
174 CS · 6.7/m
guigs#00000
Naafiri · Mid
11 / 8 / 14
53.2% KP
31,203
19.4% share
11,722g
143 CS · 5.5/m
PESSEGO FAN#LAMEN
Syndra · ADC
14 / 9 / 9
48.9% KP
41,852
26.1% share
14,699g
181 CS · 6.9/m
Cindy lou who#wdbhg
Shen · Support
1 / 12 / 28
61.7% KP
12,554
7.8% share
8,822g
15 CS · 0.6/m
Red side
DefeatYubel#zxc
K'Sante · Top
5 / 10 / 7
31.6% KP
28,852
20.7% share
10,703g
163 CS · 6.3/m
waste#z z
Rengar · Jungle
12 / 10 / 8
52.6% KP
26,479
19% share
13,832g
168 CS · 6.4/m
PNG Caca#paiN
Sylas · Mid
11 / 9 / 6
44.7% KP
36,445
26.2% share
11,142g
153 CS · 5.9/m
vitorzin#br1
Ekko · ADC
2 / 9 / 9
28.9% KP
19,723
14.2% share
8,580g
139 CS · 5.3/m
konseki#knsk
Camille · Support
8 / 9 / 14
57.9% KP
27,596
19.8% share
10,205g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
