Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 82 days ago
1 / 6 / 10
K / D / A
68.8%
Kill participation
358.2
Damage / min
8,071g
286.2 gold / min
91
48 placed · 9 cleared
28
1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSIX SEVEN JR#67JR
K'Sante · Top
2 / 10 / 2
25% KP
16,105
22.2% share
8,119g
153 CS · 5.4/m
Coelho#Remo
Kindred · Jungle
6 / 14 / 4
62.5% KP
17,240
23.7% share
10,725g
153 CS · 5.4/m
joaosthênics#1v9
Katarina · Mid
7 / 5 / 5
75% KP
23,564
32.4% share
12,547g
213 CS · 7.6/m
Odin#pog
Jinx · ADC
0 / 5 / 4
25% KP
5,644
7.8% share
9,708g
226 CS · 8/m
guigs#00000
Camille · Support
1 / 6 / 10
68.8% KP
10,100
13.9% share
8,071g
28 CS · 1/m
Red side
VictoryMaddóg of Estudo#srfj
Kled · Top
10 / 4 / 14
60% KP
34,457
31.8% share
13,823g
178 CS · 6.3/m
Vinite#6240
Wukong · Jungle
12 / 2 / 5
42.5% KP
21,325
19.7% share
16,635g
305 CS · 10.8/m
Valey#Lux
Lux · Mid
10 / 4 / 8
45% KP
29,509
27.2% share
13,592g
251 CS · 8.9/m
Estrelinha#BR2
Seraphine · ADC
4 / 1 / 7
27.5% KP
10,312
9.5% share
11,526g
194 CS · 6.9/m
Um Belo Mago#REACH
Shen · Support
4 / 5 / 18
55% KP
12,777
11.8% share
9,312g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
