Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 80 days ago
6 / 4 / 20
K / D / A
65%
Kill participation
525.2
Damage / min
9,513g
389.1 gold / min
76
35 placed · 9 cleared
22
0.9 CS / min
Objective control
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsavitar#1807
Jayce · Top
7 / 8 / 4
42.3% KP
33,619
36.3% share
13,100g
207 CS · 8.5/m
Lyvzz#BR2
Naafiri · Jungle
8 / 8 / 5
50% KP
13,485
14.6% share
10,925g
159 CS · 6.5/m
Schadenfreude#GAS
Singed · Mid
5 / 7 / 7
46.2% KP
19,890
21.5% share
9,895g
170 CS · 7/m
Ado#Void
Cassiopeia · ADC
4 / 8 / 6
38.5% KP
16,925
18.3% share
10,377g
207 CS · 8.5/m
Dra Laís Caldas#Dra
Seraphine · Support
2 / 9 / 13
57.7% KP
8,630
9.3% share
7,894g
29 CS · 1.2/m
Red side
VictoryAtlanta#BR1
Irelia · Top
2 / 8 / 3
12.5% KP
10,541
10.3% share
8,659g
195 CS · 8/m
Last Continuum#Kyros
Ekko · Jungle
12 / 5 / 9
52.5% KP
25,162
24.5% share
14,359g
181 CS · 7.4/m
Osaka#991
Kassadin · Mid
12 / 2 / 6
45% KP
23,969
23.3% share
14,842g
234 CS · 9.6/m
wilian bosta#br1
Yasuo · ADC
8 / 7 / 16
60% KP
30,217
29.4% share
15,015g
206 CS · 8.4/m
guigs#00000
Shen · Support
6 / 4 / 20
65% KP
12,840
12.5% share
9,513g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
