Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 79 days ago
5 / 9 / 28
K / D / A
63.5%
Kill participation
784.5
Damage / min
12,733g
324.4 gold / min
167
71 placed · 20 cleared
42
1.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDessendre Canvas#verso
K'Sante · Top
14 / 11 / 15
69% KP
66,845
28.8% share
17,820g
214 CS · 5.5/m
LEV Devost#BR2
Lee Sin · Jungle
8 / 11 / 13
50% KP
37,516
16.2% share
16,903g
267 CS · 6.8/m
NAGASAWA#TOP1
Akali · Mid
10 / 13 / 9
45.2% KP
52,790
22.8% share
16,031g
226 CS · 5.8/m
Humi#iwnl
Ezreal · ADC
10 / 8 / 8
42.9% KP
61,659
26.6% share
19,828g
302 CS · 7.7/m
Silence#CN1
Karma · Support
0 / 9 / 18
42.9% KP
13,101
5.6% share
10,518g
33 CS · 0.8/m
Red side
VictoryKZN MALANDREZA#KZ2
Zac · Top
10 / 10 / 22
61.5% KP
48,622
21.2% share
15,228g
180 CS · 4.6/m
Eternal o suino#Suino
Hecarim · Jungle
9 / 7 / 26
67.3% KP
38,599
16.8% share
19,237g
286 CS · 7.3/m
choco#TDC
Vladimir · Mid
11 / 12 / 25
69.2% KP
60,240
26.2% share
17,502g
299 CS · 7.6/m
L7 MALVADEZA#L77
Jhin · ADC
17 / 5 / 13
57.7% KP
51,534
22.4% share
22,146g
300 CS · 7.6/m
guigs#00000
Camille · Support
5 / 9 / 28
63.5% KP
30,792
13.4% share
12,733g
42 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
