Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 79 days ago
2 / 4 / 3
K / D / A
26.3%
Kill participation
422.8
Damage / min
8,755g
401.6 gold / min
19
11 placed · 1 cleared
196
9 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySon Kane Barbosa#spurs
Yone · Top
14 / 4 / 3
51.5% KP
32,857
34.2% share
13,356g
225 CS · 10.3/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
3 / 1 / 9
36.4% KP
11,343
11.8% share
9,906g
213 CS · 9.8/m
mqiyana#goat
Qiyana · Mid
11 / 7 / 2
39.4% KP
29,311
30.5% share
9,814g
134 CS · 6.1/m
quero injustica#feIca
Orianna · ADC
2 / 3 / 6
24.2% KP
11,676
12.1% share
8,240g
177 CS · 8.1/m
GUXIX GANKK#123
Pyke · Support
3 / 4 / 11
42.4% KP
10,993
11.4% share
7,460g
28 CS · 1.3/m
Red side
DefeatNutshell#123
Rumble · Top
6 / 10 / 2
42.1% KP
19,387
29.1% share
8,926g
125 CS · 5.7/m
bellingham22#00001
Zaahen · Jungle
9 / 3 / 4
68.4% KP
16,825
25.3% share
11,435g
172 CS · 7.9/m
L9 PSYCODELICO#BRUXO
Nasus · Mid
1 / 9 / 1
10.5% KP
12,647
19% share
7,690g
174 CS · 8/m
guigs#00000
Mel · ADC
2 / 4 / 3
26.3% KP
9,218
13.8% share
8,755g
196 CS · 9/m
Sthe#911
Bard · Support
1 / 7 / 10
57.9% KP
8,534
12.8% share
6,329g
8 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
