Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Victory
Ranked Solo/Duo · 79 days ago
1 / 9 / 22
K / D / A
69.7%
Kill participation
239.8
Damage / min
9,660g
298.6 gold / min
112
53 placed · 8 cleared
29
0.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattitanzeraaa#r10
Yasuo · Top
2 / 14 / 5
17.1% KP
15,282
11.3% share
11,785g
236 CS · 7.3/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
9 / 2 / 14
56.1% KP
25,668
19% share
14,021g
237 CS · 7.3/m
gabriel darius#bus
Akshan · Mid
13 / 7 / 6
46.3% KP
32,324
23.9% share
15,397g
216 CS · 6.7/m
Velaryth#348
Yunara · ADC
16 / 3 / 10
63.4% KP
47,132
34.8% share
18,548g
267 CS · 8.3/m
kadú#MAX
Leona · Support
1 / 7 / 30
75.6% KP
14,950
11% share
10,685g
26 CS · 0.8/m
Red side
Victorymqiyana#goat
Akali · Top
16 / 4 / 8
72.7% KP
38,183
27.9% share
17,442g
264 CS · 8.2/m
tetis#tts
Jarvan IV · Jungle
1 / 9 / 21
66.7% KP
13,916
10.2% share
11,694g
198 CS · 6.1/m
Izuna Drop#ninpo
Aphelios · Mid
12 / 8 / 5
51.5% KP
47,807
35% share
20,033g
306 CS · 9.5/m
Kojima#ゲツヨウビ
Lucian · ADC
3 / 11 / 9
36.4% KP
29,004
21.2% share
13,382g
264 CS · 8.2/m
guigs#00000
Milio · Support
1 / 9 / 22
69.7% KP
7,758
5.7% share
9,660g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
