Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 78 days ago
9 / 7 / 20
K / D / A
70.7%
Kill participation
930.3
Damage / min
13,921g
404.3 gold / min
129
72 placed · 8 cleared
24
0.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCoffeezinho#br1
Zed · Top
8 / 9 / 7
36.6% KP
31,306
20.5% share
14,940g
246 CS · 7.1/m
neuroses#nunu
Nunu & Willump · Jungle
7 / 11 / 17
58.5% KP
19,801
12.9% share
13,828g
176 CS · 5.1/m
amoacontri#mog
Yone · Mid
9 / 11 / 14
56.1% KP
40,768
26.7% share
17,808g
274 CS · 8/m
deantabbercolde#dpr
Veigar · ADC
8 / 7 / 9
41.5% KP
29,006
19% share
16,331g
264 CS · 7.7/m
guigs#00000
Camille · Support
9 / 7 / 20
70.7% KP
32,032
20.9% share
13,921g
24 CS · 0.7/m
Red side
VictoryNAGASAWA#TOP1
Locke · Top
15 / 9 / 2
37.8% KP
32,226
21.6% share
15,759g
238 CS · 6.9/m
TheLastRush#KR01
Lee Sin · Jungle
4 / 8 / 7
24.4% KP
18,566
12.4% share
13,246g
221 CS · 6.4/m
nicklink#12345
Jax · Mid
12 / 6 / 7
42.2% KP
33,589
22.5% share
16,341g
238 CS · 6.9/m
Lyx#1000
Ezreal · ADC
11 / 8 / 9
44.4% KP
54,244
36.3% share
19,633g
273 CS · 7.9/m
Meh#weta
Nautilus · Support
3 / 10 / 17
44.4% KP
10,705
7.2% share
11,101g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
