Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 76 days ago
4 / 7 / 16
K / D / A
74.1%
Kill participation
591
Damage / min
10,607g
328.4 gold / min
129
51 placed · 11 cleared
23
0.7 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeu amo gato#jmz
Fiora · Top
18 / 4 / 2
51.3% KP
63,018
39.3% share
20,940g
326 CS · 10.1/m
Ayrton S#asdf
Wukong · Jungle
3 / 7 / 8
28.2% KP
18,590
11.6% share
13,021g
217 CS · 6.7/m
Enga#PUNGA
Locke · Mid
8 / 7 / 5
33.3% KP
21,134
13.2% share
13,149g
208 CS · 6.4/m
LEV Shiku#DBESS
Ziggs · ADC
8 / 3 / 7
38.5% KP
46,198
28.8% share
16,615g
255 CS · 7.9/m
Horse Negs#Sabão
Maokai · Support
2 / 6 / 11
33.3% KP
11,352
7.1% share
9,519g
36 CS · 1.1/m
Red side
DefeatMatrunks#2203
Illaoi · Top
3 / 12 / 5
29.6% KP
39,928
28.3% share
12,214g
252 CS · 7.8/m
Nightmare#Tp1
Naafiri · Jungle
9 / 5 / 6
55.6% KP
25,505
18.1% share
13,681g
227 CS · 7/m
GEENA#66666
Syndra · Mid
7 / 7 / 5
44.4% KP
24,271
17.2% share
12,863g
226 CS · 7/m
Barou Shoei#BR2
Viktor · ADC
4 / 8 / 12
59.3% KP
32,249
22.9% share
14,283g
258 CS · 8/m
guigs#00000
Poppy · Support
4 / 7 / 16
74.1% KP
19,089
13.5% share
10,607g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
