Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 75 days ago
7 / 12 / 24
K / D / A
55.4%
Kill participation
628.8
Damage / min
14,391g
386.3 gold / min
156
67 placed · 21 cleared
65
1.7 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeu amo gato#jmz
Lucian · Top
15 / 17 / 13
48.3% KP
39,527
21.9% share
18,137g
239 CS · 6.4/m
STEPZ#asd
Shyvana · Jungle
22 / 10 / 16
65.5% KP
55,154
30.6% share
24,302g
295 CS · 7.9/m
deantabbercolde#dpr
Ahri · Mid
7 / 10 / 23
51.7% KP
35,300
19.6% share
15,803g
215 CS · 5.8/m
Oldust#BR07
Syndra · ADC
12 / 10 / 12
41.4% KP
36,896
20.5% share
18,699g
280 CS · 7.5/m
Lion#0018
Leona · Support
2 / 9 / 32
58.6% KP
13,296
7.4% share
12,003g
23 CS · 0.6/m
Red side
DefeatOdysseus#Tróia
Jayce · Top
18 / 10 / 16
60.7% KP
47,895
25.5% share
20,471g
278 CS · 7.5/m
tetis#tts
Quinn · Jungle
9 / 14 / 20
51.8% KP
34,967
18.6% share
16,663g
239 CS · 6.4/m
znad123#4280
Sylas · Mid
11 / 14 / 19
53.6% KP
30,855
16.5% share
15,575g
193 CS · 5.2/m
pinkpurple99999#br1
Karthus · ADC
11 / 8 / 18
51.8% KP
50,388
26.9% share
20,162g
312 CS · 8.4/m
guigs#00000
Pantheon · Support
7 / 12 / 24
55.4% KP
23,422
12.5% share
14,391g
65 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
