Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 73 days ago
5 / 5 / 9
K / D / A
33.3%
Kill participation
594.6
Damage / min
9,762g
323.1 gold / min
109
51 placed · 9 cleared
34
1.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMONTAGEM XONADA#Funk
Lucian · Top
6 / 10 / 4
31.3% KP
26,728
24.6% share
12,304g
261 CS · 8.6/m
ray peat#0511
Talon · Jungle
11 / 5 / 5
50% KP
24,370
22.5% share
18,075g
254 CS · 8.4/m
Nejire Hado#1111
LeBlanc · Mid
9 / 3 / 7
50% KP
28,031
25.8% share
14,985g
258 CS · 8.5/m
espisesp#isesp
Kog'Maw · ADC
3 / 12 / 5
25% KP
24,688
22.7% share
10,698g
198 CS · 6.6/m
yang guifei#ropi
Milio · Support
3 / 12 / 10
40.6% KP
4,713
4.3% share
8,814g
28 CS · 0.9/m
Red side
VictoryПодвиг#kid
Jayce · Top
4 / 9 / 3
16.7% KP
17,553
14.9% share
12,088g
238 CS · 7.9/m
abcdefghijklmonp#qrstu
Kha'Zix · Jungle
13 / 3 / 10
54.8% KP
32,205
27.3% share
19,559g
291 CS · 9.6/m
hope#ur ok
Katarina · Mid
11 / 8 / 6
40.5% KP
20,778
17.6% share
13,716g
215 CS · 7.1/m
SPH Luvvee#LTAS
Viktor · ADC
9 / 8 / 12
50% KP
29,444
25% share
14,396g
190 CS · 6.3/m
guigs#00000
Pantheon · Support
5 / 5 / 9
33.3% KP
17,968
15.2% share
9,762g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
