Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 72 days ago
3 / 9 / 25
K / D / A
66.7%
Kill participation
271.5
Damage / min
10,077g
307.9 gold / min
136
60 placed · 19 cleared
20
0.6 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhey jude#2306
Riven · Top
7 / 10 / 13
47.6% KP
26,213
18.2% share
14,706g
226 CS · 6.9/m
Genos#BIG
Locke · Jungle
12 / 9 / 10
52.4% KP
29,787
20.6% share
15,209g
162 CS · 4.9/m
Techy#777
Kassadin · Mid
11 / 2 / 17
66.7% KP
45,966
31.9% share
16,761g
271 CS · 8.3/m
akwww#zxcvb
Varus · ADC
9 / 11 / 15
57.1% KP
33,463
23.2% share
16,572g
211 CS · 6.4/m
guigs#00000
Janna · Support
3 / 9 / 25
66.7% KP
8,888
6.2% share
10,077g
20 CS · 0.6/m
Red side
DefeatBarou Shoei#BR2
Renekton · Top
7 / 12 / 10
41.5% KP
29,509
23.8% share
13,403g
200 CS · 6.1/m
FURIA Tatu#10y
Lee Sin · Jungle
12 / 6 / 11
56.1% KP
23,196
18.7% share
16,282g
228 CS · 7/m
cristal#relly
Ahri · Mid
5 / 8 / 8
31.7% KP
28,251
22.8% share
13,317g
235 CS · 7.2/m
hope#ur ok
Lux · ADC
6 / 11 / 9
36.6% KP
20,656
16.7% share
12,760g
202 CS · 6.2/m
이민규 peach#2000
Pyke · Support
11 / 5 / 14
61% KP
22,185
17.9% share
12,193g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
