Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 72 days ago
3 / 6 / 20
K / D / A
63.9%
Kill participation
290
Damage / min
10,014g
320.4 gold / min
137
56 placed · 15 cleared
26
0.8 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLingrurys#br1
Jayce · Top
4 / 7 / 7
40.7% KP
29,927
23.7% share
13,318g
285 CS · 9.1/m
Tinarginho#br1
Lee Sin · Jungle
7 / 8 / 9
59.3% KP
23,418
18.6% share
12,783g
178 CS · 5.7/m
Techy#777
Kassadin · Mid
10 / 4 / 4
51.9% KP
29,622
23.5% share
15,231g
238 CS · 7.6/m
GEENA#66666
Syndra · ADC
5 / 6 / 13
66.7% KP
34,209
27.1% share
15,107g
253 CS · 8.1/m
polo capalot#LLKO
Nami · Support
1 / 11 / 16
63% KP
8,946
7.1% share
9,055g
27 CS · 0.9/m
Red side
VictoryEST Bwipo#1810
Yorick · Top
6 / 2 / 9
41.7% KP
29,804
24.8% share
17,891g
325 CS · 10.4/m
Belizário#BR0
Rek'Sai · Jungle
12 / 9 / 9
58.3% KP
20,878
17.4% share
13,928g
180 CS · 5.8/m
Enga#PUNGA
Orianna · Mid
7 / 4 / 12
52.8% KP
29,446
24.5% share
13,400g
249 CS · 8/m
Kami#BR1
Smolder · ADC
8 / 6 / 9
47.2% KP
31,113
25.9% share
13,893g
196 CS · 6.3/m
guigs#00000
Janna · Support
3 / 6 / 20
63.9% KP
9,061
7.5% share
10,014g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
