Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 70 days ago
1 / 7 / 10
K / D / A
68.8%
Kill participation
329.5
Damage / min
8,271g
296.8 gold / min
100
49 placed · 8 cleared
26
0.9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#Tróia
Gangplank · Top
5 / 2 / 9
46.7% KP
20,883
21.3% share
15,136g
300 CS · 10.8/m
tobi#b2k26
Ambessa · Jungle
6 / 4 / 10
53.3% KP
14,721
15% share
12,559g
218 CS · 7.8/m
sing 4 da moment#90210
Cassiopeia · Mid
7 / 3 / 4
36.7% KP
23,486
24% share
11,457g
223 CS · 8/m
titanzeraaa#r10
Lucian · ADC
4 / 4 / 14
60% KP
26,640
27.2% share
14,130g
267 CS · 9.6/m
severo#sona
Sona · Support
8 / 3 / 13
70% KP
12,272
12.5% share
10,734g
38 CS · 1.4/m
Red side
Defeatchidori#aura
Jayce · Top
2 / 4 / 2
25% KP
20,815
22.2% share
12,497g
272 CS · 9.8/m
BONDADE#NOOB
Shyvana · Jungle
9 / 5 / 3
75% KP
23,481
25.1% share
15,384g
264 CS · 9.5/m
Nukenin#n k
Orianna · Mid
0 / 7 / 7
43.8% KP
16,608
17.7% share
9,122g
209 CS · 7.5/m
Brance#Branc
Yunara · ADC
4 / 7 / 6
62.5% KP
23,505
25.1% share
14,291g
278 CS · 10/m
guigs#00000
Lulu · Support
1 / 7 / 10
68.8% KP
9,182
9.8% share
8,271g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
