Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 69 days ago
9 / 7 / 16
K / D / A
52.1%
Kill participation
715.5
Damage / min
13,307g
397.6 gold / min
150
61 placed · 20 cleared
28
0.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
12
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpeyz#br9
Jayce · Top
4 / 11 / 7
34.4% KP
23,748
17.4% share
12,683g
265 CS · 7.9/m
PNG Caca#paiN
Qiyana · Jungle
18 / 10 / 7
78.1% KP
40,804
29.9% share
20,492g
214 CS · 6.4/m
Kleverson Fumaça#br1
Akali · Mid
5 / 9 / 8
40.6% KP
23,213
17% share
12,861g
224 CS · 6.7/m
Kojima#ゲツヨウビ
Viktor · ADC
4 / 9 / 9
40.6% KP
30,284
22.2% share
15,165g
285 CS · 8.5/m
ivaD#levis
Bard · Support
1 / 9 / 23
75% KP
18,496
13.5% share
9,976g
29 CS · 0.9/m
Red side
VictoryMings#Bird
Anivia · Top
4 / 5 / 14
37.5% KP
21,435
14.8% share
14,063g
223 CS · 6.7/m
Methal#KING
Graves · Jungle
11 / 7 / 9
41.7% KP
27,381
18.9% share
18,627g
256 CS · 7.6/m
Punmkie#Sleep
Gwen · Mid
16 / 7 / 7
47.9% KP
37,209
25.7% share
19,595g
266 CS · 7.9/m
Getulio#manu
Xerath · ADC
8 / 6 / 15
47.9% KP
34,743
24% share
17,922g
248 CS · 7.4/m
guigs#00000
Camille · Support
9 / 7 / 16
52.1% KP
23,947
16.5% share
13,307g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
