Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Victory
Ranked Solo/Duo · 67 days ago
3 / 4 / 30
K / D / A
71.7%
Kill participation
547.9
Damage / min
9,127g
349.9 gold / min
104
47 placed · 11 cleared
37
1.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdo it for her#cisne
Gnar · Top
1 / 8 / 1
10% KP
23,760
22.1% share
7,716g
164 CS · 6.3/m
Samkz#kz01
Aatrox · Jungle
9 / 10 / 5
70% KP
27,426
25.5% share
11,035g
152 CS · 5.8/m
SuperCleber#Super
Kog'Maw · Mid
4 / 9 / 5
45% KP
24,024
22.3% share
11,005g
189 CS · 7.2/m
xyd#zzzzz
Yasuo · ADC
4 / 11 / 8
60% KP
20,659
19.2% share
10,855g
173 CS · 6.6/m
NKZ Reach#SONA
Karma · Support
2 / 8 / 11
65% KP
11,745
10.9% share
7,657g
22 CS · 0.8/m
Red side
VictoryZeraora#N0807
Kled · Top
12 / 3 / 16
60.9% KP
34,145
27.9% share
13,578g
189 CS · 7.2/m
12312#311
Ekko · Jungle
14 / 5 / 15
63% KP
27,615
22.5% share
15,205g
198 CS · 7.6/m
grass rat#2002
Viktor · Mid
11 / 4 / 14
54.3% KP
31,162
25.4% share
12,235g
190 CS · 7.3/m
Nârutin#Tsona
Aurelion Sol · ADC
6 / 4 / 16
47.8% KP
15,323
12.5% share
12,368g
164 CS · 6.3/m
guigs#00000
Sejuani · Support
3 / 4 / 30
71.7% KP
14,291
11.7% share
9,127g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
