Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 67 days ago
2 / 6 / 23
K / D / A
69.4%
Kill participation
496.5
Damage / min
8,992g
327.4 gold / min
100
44 placed · 8 cleared
27
1 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDudu Duelista#dudu
Riven · Top
7 / 2 / 5
33.3% KP
22,895
19.6% share
12,913g
233 CS · 8.5/m
TeteuCantoni#BR1
Lee Sin · Jungle
9 / 4 / 16
69.4% KP
25,885
22.1% share
14,149g
192 CS · 7/m
sakayanagi#1 1
Talon · Mid
10 / 4 / 9
52.8% KP
27,171
23.2% share
13,303g
233 CS · 8.5/m
Ghost#Diff
Vel'Koz · ADC
8 / 8 / 6
38.9% KP
27,306
23.4% share
11,522g
165 CS · 6/m
guigs#00000
Nautilus · Support
2 / 6 / 23
69.4% KP
13,636
11.7% share
8,992g
27 CS · 1/m
Red side
DefeatAYELGODLIKEMODE#PIT
Camille · Top
4 / 6 / 6
41.7% KP
23,797
25.1% share
10,467g
178 CS · 6.5/m
arima kishoϋ#CCG
Vi · Jungle
5 / 8 / 8
54.2% KP
16,363
17.2% share
11,245g
177 CS · 6.4/m
Iuu#bh1
Syndra · Mid
5 / 8 / 8
54.2% KP
21,663
22.8% share
11,045g
203 CS · 7.4/m
momomomomomomomo#omom
Corki · ADC
4 / 6 / 7
45.8% KP
23,846
25.1% share
11,945g
221 CS · 8/m
kadú#MAX
Pyke · Support
6 / 8 / 5
45.8% KP
9,302
9.8% share
9,169g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
