Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 65 days ago
3 / 8 / 18
K / D / A
58.3%
Kill participation
394.8
Damage / min
9,925g
297.5 gold / min
133
67 placed · 7 cleared
29
0.9 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmeu chá#KY4
Kayle · Top
4 / 11 / 3
19.4% KP
17,754
12.4% share
11,575g
175 CS · 5.2/m
Samkz#KZ002
Olaf · Jungle
6 / 9 / 14
55.6% KP
24,258
17% share
14,330g
241 CS · 7.2/m
dias de chuva#222
Viktor · Mid
7 / 5 / 5
33.3% KP
36,385
25.5% share
14,363g
309 CS · 9.3/m
pinkpurple99999#br1
Karthus · ADC
16 / 10 / 10
72.2% KP
51,039
35.8% share
16,900g
228 CS · 6.8/m
guigs#00000
Nautilus · Support
3 / 8 / 18
58.3% KP
13,174
9.2% share
9,925g
29 CS · 0.9/m
Red side
VictoryPink Matter#1009
Vayne · Top
13 / 2 / 4
39.5% KP
40,418
30% share
17,522g
321 CS · 9.6/m
gurincriveI#br1
Lee Sin · Jungle
15 / 3 / 10
58.1% KP
32,540
24.2% share
18,326g
268 CS · 8/m
ζζζζζζζζζζζζζζζζ#ΚAŞŞ
Kassadin · Mid
7 / 11 / 12
44.2% KP
25,994
19.3% share
11,370g
148 CS · 4.4/m
Louis Arneb#br1
Veigar · ADC
5 / 13 / 7
27.9% KP
24,990
18.6% share
14,284g
239 CS · 7.2/m
Lac#0421
Bard · Support
3 / 7 / 23
60.5% KP
10,612
7.9% share
10,677g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
