Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Morgana
Defeat
Ranked Solo/Duo · 65 days ago
1 / 10 / 16
K / D / A
65.4%
Kill participation
450.9
Damage / min
8,191g
292.2 gold / min
101
50 placed · 10 cleared
24
0.9 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOdysseus#Tróia
Anivia · Top
8 / 6 / 4
46.2% KP
25,320
23.4% share
11,369g
221 CS · 7.9/m
Getulio#manu
Kha'Zix · Jungle
5 / 7 / 6
42.3% KP
15,708
14.5% share
11,317g
206 CS · 7.3/m
Tutsz#1612
Akali · Mid
8 / 3 / 2
38.5% KP
25,167
23.3% share
13,115g
282 CS · 10.1/m
Testacc#sauce
Corki · ADC
4 / 7 / 4
30.8% KP
29,227
27% share
12,153g
255 CS · 9.1/m
guigs#00000
Morgana · Support
1 / 10 / 16
65.4% KP
12,639
11.7% share
8,191g
24 CS · 0.9/m
Red side
VictoryALOPRASPRIMEMODE#GOAT
Jayce · Top
9 / 6 / 8
51.5% KP
25,648
23.6% share
13,743g
210 CS · 7.5/m
AYELGODLIKEMODE#PIT
Nasus · Jungle
5 / 6 / 14
57.6% KP
17,556
16.1% share
10,746g
152 CS · 5.4/m
Kina#00021
Vladimir · Mid
18 / 0 / 4
66.7% KP
44,554
40.9% share
16,806g
255 CS · 9.1/m
cristal#relly
Ahri · ADC
0 / 4 / 14
42.4% KP
16,497
15.2% share
10,715g
208 CS · 7.4/m
ewaske#BR11
Blitzcrank · Support
1 / 10 / 14
45.5% KP
4,632
4.3% share
7,551g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
