Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 64 days ago
2 / 4 / 21
K / D / A
65.7%
Kill participation
474.1
Damage / min
8,469g
356.6 gold / min
71
32 placed · 6 cleared
24
1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatblue locke#ego
Locke · Top
10 / 5 / 2
60% KP
21,806
35.5% share
13,507g
218 CS · 9.2/m
ONE TRUE KING#shin
Rengar · Jungle
4 / 7 / 2
30% KP
11,542
18.8% share
9,098g
163 CS · 6.9/m
kazzuto#kzzt
Yone · Mid
2 / 6 / 2
20% KP
6,102
9.9% share
7,800g
151 CS · 6.4/m
Jim Hawkins#Kai
Kai'Sa · ADC
4 / 8 / 6
50% KP
12,716
20.7% share
10,169g
172 CS · 7.2/m
ProDelta#BR1
Leona · Support
0 / 10 / 10
50% KP
9,282
15.1% share
6,439g
21 CS · 0.9/m
Red side
Victorysynthwave#GUI초비
Kayle · Top
4 / 8 / 3
20% KP
11,654
13.1% share
9,461g
187 CS · 7.9/m
Leba#nvm
Lee Sin · Jungle
12 / 0 / 10
62.9% KP
21,084
23.6% share
13,104g
180 CS · 7.6/m
winwinwin#KR07
Cassiopeia · Mid
10 / 3 / 5
42.9% KP
22,763
25.5% share
11,662g
198 CS · 8.3/m
SurtPie#tesão
Tristana · ADC
7 / 5 / 9
45.7% KP
22,398
25.1% share
11,861g
179 CS · 7.5/m
guigs#00000
Nautilus · Support
2 / 4 / 21
65.7% KP
11,261
12.6% share
8,469g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
