Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 63 days ago
1 / 3 / 1
K / D / A
28.6%
Kill participation
167.5
Damage / min
6,741g
266.6 gold / min
92
39 placed · 13 cleared
31
1.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOdysseus#Tróia
Gangplank · Top
2 / 6 / 0
28.6% KP
17,204
24.9% share
10,376g
212 CS · 8.4/m
Vinicete#vini7
Graves · Jungle
1 / 6 / 1
28.6% KP
14,730
21.3% share
9,185g
188 CS · 7.4/m
kick duelista#xdxd
Syndra · Mid
2 / 7 / 0
28.6% KP
23,193
33.5% share
10,225g
227 CS · 9/m
Meito#GHUL
Ziggs · ADC
1 / 4 / 1
28.6% KP
9,775
14.1% share
8,668g
184 CS · 7.3/m
guigs#00000
Alistar · Support
1 / 3 / 1
28.6% KP
4,235
6.1% share
6,741g
31 CS · 1.2/m
Red side
VictoryVeradux#Shen
Shen · Top
2 / 3 / 11
50% KP
16,156
19.4% share
10,214g
203 CS · 8/m
You Can#okibo
Lee Sin · Jungle
9 / 0 / 7
61.5% KP
19,979
24% share
13,206g
216 CS · 8.5/m
Vinite#6240
Nunu & Willump · Mid
10 / 2 / 2
46.2% KP
22,201
26.7% share
13,626g
249 CS · 9.8/m
Kojima#ゲツヨウビ
Sivir · ADC
5 / 1 / 6
42.3% KP
20,638
24.8% share
15,078g
296 CS · 11.7/m
Tico#1911
Rakan · Support
0 / 1 / 14
53.8% KP
4,206
5.1% share
7,025g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
