Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 62 days ago
1 / 9 / 16
K / D / A
56.7%
Kill participation
399.4
Damage / min
9,079g
296.1 gold / min
115
51 placed · 13 cleared
26
0.8 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryswin#omago
Sett · Top
13 / 5 / 9
62.9% KP
39,665
32.1% share
18,268g
225 CS · 7.3/m
havertz#z k
Kayn · Jungle
5 / 10 / 11
45.7% KP
21,217
17.2% share
13,696g
215 CS · 7/m
cueca#cocoo
Orianna · Mid
4 / 4 / 12
45.7% KP
24,713
20% share
12,910g
242 CS · 7.9/m
Selfcar3#EST
Xerath · ADC
6 / 3 / 11
48.6% KP
29,660
24% share
16,177g
281 CS · 9.2/m
pyke1234#pyke1
Pyke · Support
7 / 8 / 10
48.6% KP
8,450
6.8% share
10,537g
24 CS · 0.8/m
Red side
DefeatLEV Devost#BR2
Gnar · Top
5 / 8 / 8
43.3% KP
26,277
24.1% share
13,198g
260 CS · 8.5/m
crono#xcx
Rengar · Jungle
10 / 5 / 7
56.7% KP
28,262
26% share
17,004g
287 CS · 9.4/m
ariziinho#Hwei
Hwei · Mid
11 / 5 / 9
66.7% KP
26,809
24.6% share
14,433g
216 CS · 7/m
SYNK DIVE#AESPA
Aurora · ADC
3 / 8 / 4
23.3% KP
15,219
14% share
10,059g
206 CS · 6.7/m
guigs#00000
Skarner · Support
1 / 9 / 16
56.7% KP
12,249
11.3% share
9,079g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
