Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 62 days ago
1 / 6 / 14
K / D / A
78.9%
Kill participation
531.7
Damage / min
7,121g
324.4 gold / min
70
26 placed · 7 cleared
25
1.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkick duelista#xdxd
Riven · Top
7 / 6 / 1
42.1% KP
11,160
19% share
10,272g
168 CS · 7.7/m
Vinite#6240
Vi · Jungle
4 / 7 / 7
57.9% KP
10,671
18.2% share
8,759g
132 CS · 6/m
Barou Shoei#BR2
Ahri · Mid
1 / 7 / 6
36.8% KP
13,872
23.7% share
7,452g
164 CS · 7.5/m
BRLX0#KR01
Jhin · ADC
6 / 6 / 2
42.1% KP
11,232
19.2% share
9,730g
157 CS · 7.2/m
guigs#00000
Bard · Support
1 / 6 / 14
78.9% KP
11,670
19.9% share
7,121g
25 CS · 1.1/m
Red side
VictorySuperCleber#Super
Olaf · Top
6 / 5 / 3
28.1% KP
16,004
19.1% share
10,036g
187 CS · 8.5/m
StirbNichtVorMir#HU3
Rammus · Jungle
7 / 2 / 7
43.8% KP
9,276
11.1% share
11,013g
182 CS · 8.3/m
random#gap
Syndra · Mid
8 / 3 / 9
53.1% KP
27,224
32.5% share
11,606g
198 CS · 9/m
sandman#areia
Lucian · ADC
11 / 5 / 6
53.1% KP
22,499
26.9% share
13,792g
180 CS · 8.2/m
severo#sona
Sona · Support
0 / 4 / 19
59.4% KP
8,636
10.3% share
7,097g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
