Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 56 days ago
2 / 6 / 21
K / D / A
56.1%
Kill participation
402.9
Damage / min
9,837g
290.7 gold / min
149
72 placed · 13 cleared
24
0.7 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDessendre Canvas#verso
Jayce · Top
9 / 10 / 4
50% KP
36,364
24.7% share
15,389g
284 CS · 8.4/m
Samkz#kz01
Jarvan IV · Jungle
4 / 8 / 15
73.1% KP
21,510
14.6% share
13,635g
213 CS · 6.3/m
GEENA#66666
Syndra · Mid
7 / 6 / 7
53.8% KP
29,356
19.9% share
16,232g
257 CS · 7.6/m
Yahallo#2610
Ezreal · ADC
6 / 8 / 7
50% KP
47,236
32% share
16,610g
293 CS · 8.7/m
murilao2#0002
Karma · Support
0 / 9 / 16
61.5% KP
13,045
8.8% share
8,925g
29 CS · 0.9/m
Red side
VictoryOdysseus#Tróia
K'Sante · Top
11 / 6 / 8
46.3% KP
26,392
20.1% share
15,328g
237 CS · 7/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
8 / 7 / 13
51.2% KP
21,324
16.2% share
15,187g
262 CS · 7.7/m
Ado#Void
Ryze · Mid
7 / 5 / 15
53.7% KP
29,084
22.1% share
14,039g
232 CS · 6.9/m
Netuno#1202
Caitlyn · ADC
13 / 2 / 9
53.7% KP
40,915
31.2% share
19,875g
320 CS · 9.5/m
guigs#00000
Bard · Support
2 / 6 / 21
56.1% KP
13,631
10.4% share
9,837g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
