Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 52 days ago
18 / 2 / 8
K / D / A
70.3%
Kill participation
1,556.7
Damage / min
18,212g
612.2 gold / min
38
13 placed · 6 cleared
308
10.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTutsz#1612
Anivia · Top
3 / 7 / 5
36.4% KP
22,862
23.2% share
10,989g
208 CS · 7/m
Joni Cabritinha#BR1
Jayce · Jungle
4 / 6 / 4
36.4% KP
22,000
22.3% share
13,641g
235 CS · 7.9/m
cristal#relly
Ahri · Mid
7 / 8 / 3
45.5% KP
20,890
21.2% share
12,612g
243 CS · 8.2/m
bbeNjlol#001
Ezreal · ADC
5 / 8 / 3
36.4% KP
26,334
26.7% share
14,096g
253 CS · 8.5/m
kadú#MAX
Janna · Support
3 / 8 / 7
45.5% KP
6,373
6.5% share
8,357g
26 CS · 0.9/m
Red side
VictoryTWTV RagZark#RAG
Singed · Top
2 / 5 / 11
35.1% KP
11,853
9.7% share
10,710g
210 CS · 7.1/m
fofinha#edtwt
Kayn · Jungle
11 / 7 / 13
64.9% KP
33,483
27.5% share
14,158g
173 CS · 5.8/m
guigs#00000
Mel · Mid
18 / 2 / 8
70.3% KP
46,311
38% share
18,212g
308 CS · 10.4/m
Papi#CUCKO
Karthus · ADC
6 / 7 / 12
48.6% KP
21,811
17.9% share
13,412g
248 CS · 8.3/m
Horse Negs#Sabão
Rakan · Support
0 / 1 / 30
81.1% KP
8,408
6.9% share
9,612g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
