Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Defeat
Ranked Solo/Duo · 46 days ago
2 / 4 / 9
K / D / A
52.4%
Kill participation
230.9
Damage / min
7,542g
278.6 gold / min
99
38 placed · 13 cleared
35
1.3 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
8 / 2 / 2
37% KP
24,226
26.5% share
14,121g
206 CS · 7.6/m
modly#BR1
Shyvana · Jungle
6 / 6 / 1
25.9% KP
13,038
14.3% share
12,085g
227 CS · 8.4/m
Grevthar#BRA1
Orianna · Mid
4 / 6 / 11
55.6% KP
16,985
18.6% share
11,073g
206 CS · 7.6/m
Yahallo#2610
Yunara · ADC
8 / 4 / 7
55.6% KP
29,742
32.5% share
14,741g
232 CS · 8.6/m
scamber#BR1
Lulu · Support
1 / 3 / 16
63% KP
7,489
8.2% share
8,604g
27 CS · 1/m
Red side
Defeatquero injustica#feIca
Akali · Top
4 / 9 / 1
23.8% KP
16,441
20.4% share
9,835g
185 CS · 6.8/m
juny#misa
Quinn · Jungle
8 / 4 / 4
57.1% KP
18,164
22.5% share
12,945g
204 CS · 7.5/m
Tutsz#1612
Annie · Mid
5 / 4 / 6
52.4% KP
23,301
28.9% share
12,078g
229 CS · 8.5/m
Kojima#ゲツヨウビ
Kalista · ADC
2 / 6 / 7
42.9% KP
16,454
20.4% share
11,022g
238 CS · 8.8/m
guigs#00000
Renata Glasc · Support
2 / 4 / 9
52.4% KP
6,250
7.8% share
7,542g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
