Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 46 days ago
3 / 10 / 7
K / D / A
35.7%
Kill participation
712.3
Damage / min
9,008g
376.6 gold / min
17
5 placed · 4 cleared
180
7.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHanany#Gui
Akali · Top
6 / 8 / 3
32.1% KP
18,638
22.2% share
10,423g
163 CS · 6.8/m
Ayrton S#asdf
Vi · Jungle
8 / 9 / 8
57.1% KP
16,175
19.3% share
11,221g
133 CS · 5.6/m
guigs#00000
Ahri · Mid
3 / 10 / 7
35.7% KP
17,035
20.3% share
9,008g
180 CS · 7.5/m
Velaryth#348
Yunara · ADC
5 / 9 / 7
42.9% KP
16,111
19.2% share
12,419g
187 CS · 7.8/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Support
6 / 10 / 11
60.7% KP
16,013
19.1% share
8,737g
13 CS · 0.5/m
Red side
Victorychidori#aura
Riven · Top
11 / 2 / 6
37% KP
30,841
26.3% share
16,268g
251 CS · 10.5/m
thewarsor33#TH33
Qiyana · Jungle
11 / 8 / 3
30.4% KP
20,303
17.3% share
12,840g
183 CS · 7.7/m
janavi#BR2
Sylas · Mid
9 / 3 / 9
39.1% KP
20,257
17.3% share
11,117g
138 CS · 5.8/m
too sharp 4u#r10
Yasuo · ADC
13 / 9 / 6
41.3% KP
27,966
23.8% share
13,286g
165 CS · 6.9/m
severo#sona
Sona · Support
2 / 6 / 25
58.7% KP
17,926
15.3% share
9,984g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
