Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Victory
Ranked Solo/Duo · 44 days ago
5 / 6 / 24
K / D / A
74.4%
Kill participation
621.3
Damage / min
12,612g
351.8 gold / min
161
57 placed · 21 cleared
47
1.3 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
5
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGeladeiraTsunami#Ultra
Gangplank · Top
2 / 11 / 12
45.2% KP
39,475
22.8% share
12,222g
203 CS · 5.7/m
modly#BR1
Lee Sin · Jungle
11 / 7 / 13
77.4% KP
31,568
18.3% share
17,058g
227 CS · 6.3/m
Charmander#divas
Orianna · Mid
10 / 6 / 14
77.4% KP
54,701
31.7% share
16,899g
238 CS · 6.6/m
janavi#BR2
Ezreal · ADC
8 / 6 / 7
48.4% KP
35,948
20.8% share
16,199g
282 CS · 7.9/m
zay#feefa
Karma · Support
0 / 9 / 21
67.7% KP
11,089
6.4% share
9,503g
44 CS · 1.2/m
Red side
Victoryzynts#0207
K'Sante · Top
12 / 5 / 9
53.8% KP
25,653
19.4% share
16,299g
246 CS · 6.9/m
Oikawa Tooru#LEV
Xin Zhao · Jungle
10 / 4 / 13
59% KP
32,531
24.6% share
17,089g
272 CS · 7.6/m
ζζζζζζζζζζζζζζζζ#ΚAŞŞ
Cassiopeia · Mid
5 / 11 / 14
48.7% KP
21,471
16.2% share
12,367g
205 CS · 5.7/m
why are u there#faide
Caitlyn · ADC
7 / 5 / 5
30.8% KP
30,354
22.9% share
17,885g
355 CS · 9.9/m
guigs#00000
Lux · Support
5 / 6 / 24
74.4% KP
22,272
16.8% share
12,612g
47 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
