Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 44 days ago
1 / 2 / 30
K / D / A
88.6%
Kill participation
306.5
Damage / min
9,106g
366.2 gold / min
76
35 placed · 4 cleared
25
1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzynts#0207
Jayce · Top
3 / 10 / 5
22.9% KP
18,016
16.9% share
9,724g
175 CS · 7/m
EST Bwipo#1810
Xin Zhao · Jungle
11 / 3 / 10
60% KP
27,705
26% share
13,571g
189 CS · 7.6/m
Brunox1001#br1
Zac · Mid
2 / 2 / 15
48.6% KP
14,988
14.1% share
8,976g
148 CS · 6/m
Testacc#sauce
Kalista · ADC
18 / 5 / 5
65.7% KP
38,032
35.8% share
17,538g
239 CS · 9.6/m
guigs#00000
Renata Glasc · Support
1 / 2 / 30
88.6% KP
7,621
7.2% share
9,106g
25 CS · 1/m
Red side
DefeatOdysseus#Tróia
Anivia · Top
6 / 5 / 5
50% KP
20,188
19.6% share
9,826g
211 CS · 8.5/m
Ado#Void
Jarvan IV · Jungle
7 / 6 / 8
68.2% KP
24,521
23.8% share
11,327g
166 CS · 6.7/m
GOOD GAME GG XD#0404
Viktor · Mid
5 / 9 / 3
36.4% KP
32,733
31.8% share
10,245g
195 CS · 7.8/m
cici#yuumi
Seraphine · ADC
2 / 7 / 9
50% KP
12,776
12.4% share
9,047g
163 CS · 6.6/m
misa#sona
Sona · Support
2 / 8 / 11
59.1% KP
12,824
12.4% share
7,057g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
