Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 43 days ago
3 / 4 / 24
K / D / A
75%
Kill participation
330.4
Damage / min
12,137g
356.3 gold / min
137
49 placed · 19 cleared
45
1.3 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKhan#237
Yone · Top
4 / 7 / 8
44.4% KP
23,547
24.2% share
14,824g
299 CS · 8.8/m
Ukyo#0606B
Pantheon · Jungle
4 / 8 / 5
33.3% KP
16,350
16.8% share
12,716g
202 CS · 5.9/m
swin#omago
Sett · Mid
2 / 7 / 7
33.3% KP
15,991
16.4% share
12,042g
244 CS · 7.2/m
Kojima#ゲツヨウビ
Locke · ADC
10 / 7 / 5
55.6% KP
18,413
18.9% share
15,404g
217 CS · 6.4/m
Molho Neles#Valor
Quinn · Support
7 / 9 / 8
55.6% KP
23,072
23.7% share
12,615g
81 CS · 2.4/m
Red side
VictoryOdysseus#Tróia
Anivia · Top
11 / 1 / 14
69.4% KP
34,355
23.7% share
17,139g
274 CS · 8/m
Meito#GHUL
Talon · Jungle
13 / 6 / 9
61.1% KP
38,638
26.6% share
19,732g
252 CS · 7.4/m
Lerry#2106
Lux · Mid
4 / 9 / 17
58.3% KP
29,324
20.2% share
12,903g
217 CS · 6.4/m
middle#show
Ezreal · ADC
5 / 7 / 7
33.3% KP
31,472
21.7% share
15,431g
247 CS · 7.3/m
guigs#00000
Karma · Support
3 / 4 / 24
75% KP
11,255
7.8% share
12,137g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
