Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 38 days ago
1 / 3 / 17
K / D / A
72%
Kill participation
257.4
Damage / min
6,678g
321.6 gold / min
68
29 placed · 7 cleared
17
0.8 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
4 / 3 / 3
28% KP
10,407
13.9% share
7,750g
137 CS · 6.6/m
backstage#tue30
Quinn · Jungle
0 / 4 / 12
48% KP
11,111
14.8% share
8,767g
146 CS · 7/m
sakayanagi#1 1
Viktor · Mid
6 / 0 / 10
64% KP
22,668
30.2% share
9,616g
189 CS · 9.1/m
Kojima#ゲツヨウビ
Kalista · ADC
14 / 5 / 2
64% KP
25,479
34% share
13,333g
195 CS · 9.4/m
guigs#00000
Renata Glasc · Support
1 / 3 / 17
72% KP
5,345
7.1% share
6,678g
17 CS · 0.8/m
Red side
DefeatAYELGODLIKEMODE#PIT
Mordekaiser · Top
4 / 5 / 2
40% KP
12,983
24.2% share
8,129g
144 CS · 6.9/m
EST Bwipo#1810
Cho'Gath · Jungle
4 / 4 / 3
46.7% KP
7,443
13.9% share
7,723g
141 CS · 6.8/m
GEENA#66666
Syndra · Mid
3 / 5 / 8
73.3% KP
13,878
25.8% share
7,864g
156 CS · 7.5/m
Odysseus#Tróia
Ziggs · ADC
3 / 3 / 5
53.3% KP
14,788
27.5% share
8,795g
173 CS · 8.3/m
in the pool#oxla
Nautilus · Support
1 / 8 / 8
60% KP
4,618
8.6% share
5,278g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
