Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 37 days ago
1 / 3 / 19
K / D / A
66.7%
Kill participation
495.5
Damage / min
7,782g
355.6 gold / min
69
29 placed · 4 cleared
28
1.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOdysseus#Tróia
Gragas · Top
3 / 6 / 4
53.8% KP
12,413
20.2% share
8,058g
156 CS · 7.1/m
backstage#tue30
Lillia · Jungle
5 / 4 / 4
69.2% KP
21,487
34.9% share
10,654g
172 CS · 7.9/m
choco#TDC
Pantheon · Mid
3 / 7 / 3
46.2% KP
15,195
24.7% share
7,873g
169 CS · 7.7/m
Just ä Clown#TDAH
Jhin · ADC
2 / 7 / 3
38.5% KP
8,725
14.2% share
7,495g
149 CS · 6.8/m
Dark Rogue#PIRU
Zilean · Support
0 / 6 / 7
53.8% KP
3,718
6% share
5,483g
33 CS · 1.5/m
Red side
Victorybolas murchas#ego
Renekton · Top
3 / 4 / 2
16.7% KP
16,497
19.1% share
8,716g
167 CS · 7.6/m
ONE TRUE KING#shin
Rengar · Jungle
6 / 2 / 10
53.3% KP
17,260
20% share
10,565g
166 CS · 7.6/m
Kraad#Kraad
Locke · Mid
10 / 1 / 3
43.3% KP
18,617
21.6% share
11,136g
174 CS · 8/m
guma#1949
Ezreal · ADC
10 / 3 / 5
50% KP
23,059
26.7% share
11,711g
168 CS · 7.7/m
guigs#00000
Seraphine · Support
1 / 3 / 19
66.7% KP
10,843
12.6% share
7,782g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
