Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zilean
Victory
Ranked Solo/Duo · 31 days ago
3 / 9 / 30
K / D / A
73.3%
Kill participation
276.8
Damage / min
11,922g
354.6 gold / min
108
51 placed · 5 cleared
28
0.8 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsing 4 da moment#90210
Swain · Top
5 / 9 / 18
56.1% KP
20,852
13% share
13,377g
195 CS · 5.8/m
Chosen#CHS
Jayce · Jungle
6 / 9 / 14
48.8% KP
39,017
24.3% share
16,768g
231 CS · 6.9/m
ariziinho#Hwei
Hwei · Mid
7 / 6 / 9
39% KP
28,653
17.8% share
12,956g
217 CS · 6.5/m
Yahallo#2610
Jhin · ADC
23 / 11 / 9
78% KP
64,106
39.9% share
23,838g
269 CS · 8/m
Shiny Abra#BR1
Alistar · Support
0 / 10 / 29
70.7% KP
8,165
5.1% share
9,714g
24 CS · 0.7/m
Red side
VictoryG0mes#AURA
K'Sante · Top
3 / 9 / 7
22.2% KP
10,506
6.5% share
9,958g
164 CS · 4.9/m
ONE TRUE KING#shin
Kindred · Jungle
15 / 4 / 14
64.4% KP
64,196
39.5% share
18,625g
257 CS · 7.6/m
Lauvv#flu
Syndra · Mid
6 / 7 / 9
33.3% KP
20,918
12.9% share
13,597g
280 CS · 8.3/m
Meito#GHUL
Karthus · ADC
18 / 12 / 15
73.3% KP
57,731
35.5% share
20,526g
255 CS · 7.6/m
guigs#00000
Zilean · Support
3 / 9 / 30
73.3% KP
9,305
5.7% share
11,922g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
