Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 30 days ago
0 / 7 / 22
K / D / A
64.7%
Kill participation
407
Damage / min
7,475g
292.6 gold / min
76
46 placed · 6 cleared
20
0.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOdysseus#Tróia
K'Sante · Top
1 / 8 / 9
29.4% KP
12,541
11.6% share
7,185g
140 CS · 5.5/m
PNG Caca#paiN
Xin Zhao · Jungle
15 / 7 / 10
73.5% KP
30,516
28.1% share
14,218g
172 CS · 6.7/m
Grevthar#BRA1
Locke · Mid
13 / 8 / 5
52.9% KP
26,746
24.7% share
12,082g
156 CS · 6.1/m
scuro#blox
Kai'Sa · ADC
5 / 12 / 12
50% KP
28,239
26% share
12,075g
171 CS · 6.7/m
guigs#00000
Nautilus · Support
0 / 7 / 22
64.7% KP
10,398
9.6% share
7,475g
20 CS · 0.8/m
Red side
VictoryNumber One#블리치
Gnar · Top
6 / 5 / 15
50% KP
31,515
20.7% share
13,874g
219 CS · 8.6/m
ONE TRUE KING#shin
Kindred · Jungle
14 / 8 / 5
45.2% KP
38,524
25.3% share
12,971g
145 CS · 5.7/m
Tutsz#1612
Viktor · Mid
13 / 5 / 13
61.9% KP
37,353
24.5% share
13,567g
185 CS · 7.2/m
hatenight#0000
Yunara · ADC
7 / 8 / 9
38.1% KP
34,447
22.6% share
13,178g
213 CS · 8.3/m
scamber#BR1
Alistar · Support
2 / 8 / 24
61.9% KP
10,562
6.9% share
8,796g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
