Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Soraka
Defeat
Ranked Solo/Duo · 30 days ago
0 / 8 / 9
K / D / A
30%
Kill participation
226.9
Damage / min
6,500g
248.2 gold / min
75
40 placed · 4 cleared
27
1 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywin to vy#goat
Jayce · Top
0 / 10 / 3
8.3% KP
10,223
10.1% share
9,663g
184 CS · 7/m
token#wrld
Hecarim · Jungle
11 / 5 / 17
77.8% KP
30,308
30% share
14,939g
258 CS · 9.9/m
its okay#true
Taliyah · Mid
7 / 8 / 8
41.7% KP
18,976
18.8% share
11,167g
197 CS · 7.5/m
rhyyzin#br1
Kai'Sa · ADC
15 / 2 / 12
75% KP
33,832
33.5% share
20,194g
270 CS · 10.3/m
kadú#MAX
Thresh · Support
3 / 6 / 23
72.2% KP
7,573
7.5% share
9,479g
28 CS · 1.1/m
Red side
Defeatsing 4 da moment#90210
Swain · Top
4 / 5 / 11
50% KP
20,155
21.4% share
10,200g
197 CS · 7.5/m
smurfqiyana1#BR1
Qiyana · Jungle
15 / 10 / 4
63.3% KP
31,015
32.9% share
14,681g
158 CS · 6/m
Wookiye#lux
Lux · Mid
10 / 6 / 2
40% KP
21,937
23.3% share
11,461g
218 CS · 8.3/m
itachigod157#br1
Yunara · ADC
1 / 7 / 9
33.3% KP
15,103
16% share
10,619g
207 CS · 7.9/m
guigs#00000
Soraka · Support
0 / 8 / 9
30% KP
5,940
6.3% share
6,500g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
