Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 30 days ago
5 / 5 / 9
K / D / A
53.8%
Kill participation
774.7
Damage / min
11,689g
471 gold / min
22
10 placed · 1 cleared
217
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat7REX Hakari#愛憎の影
Rumble · Top
3 / 4 / 3
27.3% KP
17,514
19.1% share
9,892g
182 CS · 7.3/m
ichigo ichie#0208
Rek'Sai · Jungle
4 / 6 / 9
59.1% KP
11,787
12.9% share
9,626g
153 CS · 6.2/m
Kalista#53105
Kalista · Mid
6 / 6 / 4
45.5% KP
16,356
17.9% share
10,885g
190 CS · 7.7/m
Kojima#ゲツヨウビ
Ezreal · ADC
7 / 7 / 7
63.6% KP
34,749
38% share
12,814g
223 CS · 9/m
celesticka#medo
Seraphine · Support
2 / 3 / 13
68.2% KP
11,073
12.1% share
8,291g
30 CS · 1.2/m
Red side
VictoryTepeu#TPU
Ornn · Top
0 / 2 / 7
26.9% KP
7,621
8.5% share
7,970g
153 CS · 6.2/m
rgnv1000#br1
Gwen · Jungle
10 / 5 / 5
57.7% KP
27,345
30.3% share
14,702g
222 CS · 8.9/m
guigs#00000
Mel · Mid
5 / 5 / 9
53.8% KP
19,225
21.3% share
11,689g
217 CS · 8.7/m
sant#0803
Sivir · ADC
9 / 6 / 10
73.1% KP
24,978
27.7% share
14,887g
221 CS · 8.9/m
misa#sona
Sona · Support
2 / 4 / 20
84.6% KP
11,004
12.2% share
8,617g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
