Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Victory
Ranked Solo/Duo · 29 days ago
6 / 5 / 25
K / D / A
75.6%
Kill participation
517.7
Damage / min
9,370g
443.7 gold / min
59
27 placed · 6 cleared
22
1 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySELF DESTRUCT#HM048
Vladimir · Top
11 / 2 / 9
48.8% KP
24,734
30.2% share
10,897g
172 CS · 8.1/m
TheLastRush#KR01
Kayn · Jungle
8 / 6 / 7
36.6% KP
15,593
19.1% share
10,493g
155 CS · 7.3/m
Glacial Lata#350ML
Twisted Fate · Mid
5 / 4 / 18
56.1% KP
12,990
15.9% share
10,718g
143 CS · 6.8/m
4REZDL0C#C0LD
Caitlyn · ADC
11 / 4 / 8
46.3% KP
17,521
21.4% share
12,414g
190 CS · 9/m
guigs#00000
Lux · Support
6 / 5 / 25
75.6% KP
10,933
13.4% share
9,370g
22 CS · 1/m
Red side
DefeatJiuJitsu Fighter#BJJ
Jax · Top
3 / 8 / 2
23.8% KP
12,906
21.3% share
6,414g
98 CS · 4.6/m
Shy1#UwU
Nidalee · Jungle
8 / 9 / 4
57.1% KP
14,555
24% share
10,395g
106 CS · 5/m
Bafora e ReboIa#asol
Aurelion Sol · Mid
4 / 6 / 8
57.1% KP
15,741
25.9% share
8,860g
179 CS · 8.5/m
L7 MALVADEZA#L77
Tristana · ADC
2 / 7 / 5
33.3% KP
8,631
14.2% share
8,143g
154 CS · 7.3/m
kadú#MAX
Pyke · Support
4 / 11 / 7
52.4% KP
8,867
14.6% share
6,750g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
